ECS

ECS

Wednesday, January 20, 2016

Blog Post Final Reflection

I began thinking about what type of game I wanted to make. I didn't want to make another maze game because that would be pretty boring. I decided that pong would be a fun and different game that I would still be able to make. The biggest problem I had was making the game end if it hit the yellow line. I was able to make the ball switch costumes and turn into text that said the game was over. This was the most challenging part of it all. I tested it the easiest way I could, I played my own game. By doing this, I was able to figure out that level 3 was too hard so I had to change it to make it more playable. I'm proud of the leveling system I made in my game. Not only does the background change, but the ball also gets faster making the game much more difficult. The only thing I am dissapointed in would be the fact that if you make it to 0 seconds, there is no winner's screen. I tried my best but it wouldn't work.

Wall Ball

https://scratch.mit.edu/projects/93687673/

Thursday, January 14, 2016

Pre Blog Post

I will be making a pong based game. A ball will randomly shoot around the screen and you'll have to stop it with the paddle. There will be no scoring only a timer to outlast without allowing the ball to pass a certain point. The speed of the ball will increase as the time decreases, serving as levels. I'll use a ball and a paddle sprite and the backgrounds will also change. You win by not allowing the ball into a certain area and having the time run out. It will be more difficult as the speed of the ball increases.

Monday, January 11, 2016

Friday, January 8, 2016

Thursday, January 7, 2016

Wednesday, January 6, 2016